We also found out that the game is optimized for hexa-cores. In that very same scene, our hexa-core ran the game with 44fps, our simulated quad-core system ran it with 43fps and our simulated dual-core system was able to offer a constant 30fps experience.
Things got a bit interesting when we enabled Hyper Threading. In this particular scene – in which we were CPU limited – our hexa-core ran Mafia 3 with 53fps, our simulated quad-core system ran it with 44fps, and our simulated dual-core system was unable to run it. In order to find out how the game scales on various CPUs, we simulated a dual-core and a quad-core CPU.
As such, we expect a lot of i5 or i7 owners to be CPU bottlenecked, and to experience low framerates. In fact, there were some scenes – during the first night mission – in which we were majorly limited by our CPU. The game was using all of our six CPU cores, something that really surprised us (considering there was nothing mind-blowing happening on screen). As we can see below, our hexacore was used to its fullest in towns. Mafia 3 is one of the few titles that stresses both the GPU and the CPU. And given the game’s high GPU requirements, we strongly suggest avoiding this title if you own GPUs equivalent to a GTX680. NVIDIA has not included any SLI profile for this particular title, so there was no point testing our GTX690. Therefore, it’s time now to see how this title performs on the PC platform.Īs always, we used an Intel i7 4930K (turbo boosted at 4.2Ghz) with 8GB RAM, NVIDIA’s GTX980Ti, Windows 10 64-bit and the latest WHQL version of the GeForce drivers.
#Mafia 3 pc patch Patch
Thankfully though, Hangar 13 was quick to react and released – in a matter of days – a patch that removed that ridiculous framerate lock. As you may already know, the initial version of Mafia 3 was locked at 30fps, something that frustrated a lot of PC gamers.